Installation : Zandronum 3.1-alpha / Eureka 1.27b / WadC 3 / Oblige 7.70 / Restfull-doom

Installation : Zandronum 3.1-alpha / Eureka 1.27b / WadC 3 / Oblige 7.70

Matériel : Raspberry Pi 3 Model B v1.2 2015
Distribution de travail : Raspbian 2019-04-08 Stretch
Lien :
https://miniordi.hacktech.dev/installation-du-moteur-de-jeu-doom-zandronum/

I/ Installation du moteur du jeu Doom : Zandronum.

1/ Mise-à-jour du système d’exploitation.

pi@raspberrypi:~ $ sudo apt-get update && sudo apt-get upgrade

2/ Installation des paquets de développement.

pi@raspberrypi:~ $ sudo apt-get install libsdl-sound1.2-dev libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev  libsdl-net1.2-dev
pi@raspberrypi:~ $ sudo apt-get install libgtk2.0-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev libgme-dev libglew-dev libssl-dev

3/ Activation de OpenGL.

pi@raspberrypi:~ $ sudo raspi-config
- 6 Advanced Options     Configure advanced settings
  - A2 GL Driver               Enable/disable experimental desktop GL driver
    - G3 GL (Full KMS) OpenGL desktop driver with full KMS

4/ Installation des outils de base.

pi@raspberrypi:~ $ sudo apt-get install mc screen htop links vim build-essential cmake

5/ Création des répertoires de travail.

pi@raspberrypi:~ $ mkdir -p GAME/DOOM/Engine
pi@raspberrypi:~ $ mkdir -p GAME/DOOM/Game
pi@raspberrypi:~ $ cd GAME/DOOM/Engine/
pi@raspberrypi:~/GAME/DOOM/Engine $ 

6/ Copier les fichiers ‘wad’ dans le répertoire : /home/pi/GAME/DOOM/Game/

7/ Téléchargement du code source.

pi@raspberrypi:~/GAME/DOOM/Engine $ git clone https://github.com/ptitSeb/zandronum.git
pi@raspberrypi:~/GAME/DOOM/Engine $ cd zandronum/
pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $

8/ Configuration de la compilation.

pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ cmake .

9/ Compilation.

pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ make

10/ Installation.

pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ cp zandronum ~/GAME/DOOM/Game/
pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ cp zandronum.pk3 ~/GAME/DOOM/Game/
pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ cp skulltag_actors.pk3 ~/GAME/DOOM/Game/
pi@raspberrypi:~/GAME/DOOM/Engine/zandronum $ cd ~/GAME/DOOM/Game/
pi@raspberrypi:~/GAME/DOOM/Game $

11/ Lancement de Zandronum.

pi@raspberrypi:~/GAME/DOOM/Game $ ./zandronum 

II/ Installation de l’éditeur de niveau Doom : Eureka.

1/ Téléchargement du pre source de la librairie FLTK.

pi@raspberrypi:~/GAME/DOOM/Editor $ wget https://www.fltk.org/pub/fltk/1.3.5/fltk-1.3.5-source.tar.gz

2/ Décompression de l’archive.

pi@raspberrypi:~/GAME/DOOM/Editor $ tar xvfz fltk-1.3.5-source.tar.gz 
pi@raspberrypi:~/GAME/DOOM/Editor $ cd fltk-1.3.5/
pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ 

3/ Configuration de la compilation.

pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ ./configure

4/ Compilation.

pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ make

5/ Installation.

pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ sudo make install
pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ sudo /sbin/ldconfig
pi@raspberrypi:~/GAME/DOOM/Editor/fltk-1.3.5 $ cd ..

6/ Téléchargement de l’archive du pre source de Eureka.

pi@raspberrypi:~/GAME/DOOM/Editor $ wget https://sourceforge.net/projects/eureka-editor/files/Eureka/1.27/eureka-1.27b-source.tar.gz

7/ Décompression de l’archive.

pi@raspberrypi:~/GAME/DOOM/Editor $ tar xvfz eureka-1.27b-source.tar.gz 
pi@raspberrypi:~/GAME/DOOM/Editor $ cd eureka-1.27b-source/
pi@raspberrypi:~/GAME/DOOM/Editor/eureka-1.27b-source $ 

8/ Modification de Makefile.

Ouvrir :

Makefile

Chercher :

LIBS ?=

Remplacer par :

LIBS ?= -L/usr/local/lib -lfltk_images -lfltk_gl -lfltk  \
        -lX11 -lXext -lXft -lfontconfig -lXinerama -lXrender -lXfixes -lXcursor\
        -lpng -ljpeg -lGL -lz -lm -ldl

9/ Compilation.

pi@raspberrypi:~/GAME/DOOM/Editor/eureka-1.27b-source $ make

10/ Installation.

pi@raspberrypi:~/GAME/DOOM/Editor/eureka-1.27b-source $ sudo make install

11/ Lancement.

pi@raspberrypi:~/GAME/DOOM/Editor/eureka-1.27b-source $ cd ~/GAME/DOOM/Game/
pi@raspberrypi:~/GAME/DOOM/Game $ eureka

III/ Installation de l’édtieur de niveau Doom : WadC.

Lien :
https://miniordi.hacktech.dev/editeur-de-niveau-pour-doom-wadc/

1/ Pré-requis.

Java : 1.8.0_65

2/ Installation des outils de développement.

pi@raspberrypi:~ $ sudo apt-get install maven
pi@raspberrypi:~ $ cd GAME/DOOM/Editor/
pi@raspberrypi:~/GAME/DOOM/Editor $ 

3/ Installation du pre source.

pi@raspberrypi:~/GAME/DOOM/Editor $ git clone https://github.com/jmtd/wadc.git
pi@raspberrypi:~/GAME/DOOM/Editor $ cd wadc/
pi@raspberrypi:~/GAME/DOOM/Editor/wadc $ 

4/ Compilation.

pi@raspberrypi:~/GAME/DOOM/Editor/wadc $ mvn clean install

5/ Lancement.

pi@raspberrypi:~/GAME/DOOM/Editor/wadc $ java -cp target/wadc-3.0.jar 

IV/ Installation de générateur de niveau : Oblige.

Lien :
https://miniordi.hacktech.dev/generateur-de-niveau-pour-doom-oblige-2/

1/ Création du répertoire de travail.

pi@raspberrypi:~ $ mkdir -p GAME/DOOM/Generator
pi@raspberrypi:~ $ cd GAME/DOOM/Generator/
pi@raspberrypi:~/GAME/DOOM/Generator $ 

2/ Téléchargement de l’archive du code source.

pi@raspberrypi:~/GAME/DOOM/Generator $ wget https://sourceforge.net/projects/oblige/files/Oblige/7.70/oblige-770-source.zip

3/ Décompression de l’archive.

pi@raspberrypi:~/GAME/DOOM/Generator $ unzip oblige-770-source.zip 
pi@raspberrypi:~/GAME/DOOM/Generator $ cd Oblige-7.70-source/
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ 

4/ Installation de la bibliothèque ‘fltk’.

– Création du répertoire de travail :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ mkdir lib_linux
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ cd lib_linux/
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux $ 

– Téléchargement du code source :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux $  wget http://fltk.org/pub/fltk/1.3.0/fltk-1.3.0-source.tar.gz

– Décompression de l’archive :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux $ tar xvfz fltk-1.3.0-source.tar.gz 
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux $ cd fltk-1.3.0
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ 

– Configuration de la compilation :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ ./configure --quiet --disable-shared --disable-gl --disable-localjpeg --disable-localzlib --disable-localpng

– Compilation :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ make

– Installation :

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ sudo make install
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ sudo /sbin/ldconfig
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source/lib_linux/fltk-1.3.0 $ cd ../..
pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ 

5/ Compilation.

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ make

6/ Installation.

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ sudo make install

7/ Lancement.

pi@raspberrypi:~/GAME/DOOM/Generator/Oblige-7.70-source $ ./Oblige

V/ Installation de générateur de niveau : Restfull-doom

Lien :
http://jeulibre.hacktech.dev/restful-doom/

1/ Création du répertoire de travail.

pi@raspberrypi:~ $ mkdir -p GAME/DOOM/API
pi@raspberrypi:~ $ cd GAME/DOOM/API/
pi@raspberrypi:~/GAME/DOOM/API $ 

2/ Téléchargement du code source.

pi@raspberrypi:~/GAME/DOOM/API $ git clone https://github.com/jeff-1amstudios/restful-doom.git

3/ Configuration et installation.

pi@raspberrypi:~/GAME/DOOM/API $ cd restful-doom/
pi@raspberrypi:~/GAME/DOOM/API/restful-doom $ ./configure-and-build.sh 

4/ Configuration de Doom.

pi@raspberrypi:~/GAME/DOOM/API/restful-doom $ src/restful-doom-setup 

5/ Lancement de Doom.

pi@raspberrypi:~/GAME/DOOM/API/restful-doom $ src/restful-doom -iwad ../../Game/doom1.wad -apiport 6666 

6/ Exécution d’une requête API : Changement de niveau.

pi@raspberrypi:~/GAME/DOOM/API/restful-doom $ curl -s -X PATCH localhost:6666/api/world -d '{"map": 1,"episode":1}'
{
	"episode":	1,
	"map":	1,
	"lights":	"on"
}

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