UFO: Alien Invasion
Distribution de travail : Ubuntu Zesty 17.04
1/ Répertoire de travail.
➜ ~ mkdir -p JEUX/UFOAI/ ➜ ~ cd JEUX/UFOAI ➜ UFOAI
2/ Téléchargement du code source.
➜ UFOAI git clone git://git.code.sf.net/p/ufoai/code ufoai ➜ UFOAI cd ufoai
3/ Récupérationde la version stable 2.5.0.
➜ ufoai git:(master) git checkout tags/ufoai_2.5.0 ➜ ufoai git:(58580c9b55) git checkout -b ufoai_2.5.0 ➜ ufoai git:(ufoai_2.5.0)
3/ Configuration de la compilation.
➜ ufoai git:(ufoai_2.5.0) ./configure --enable-release --enable-uforadiant --enable-ufoslicer --enable-ufomodel --enable-ufoded --ufo2map
4/ Compilation du jeu.
➜ ufoai git:(ufoai_2.5.0) alias make='make -j '`cat /proc/cpuinfo | grep processor | wc -l` ➜ ufoai git:(ufoai_2.5.0) make CXX=g++-4.7
5/ Compilation des cartes.
➜ ufoai git:(ufoai_2.5.0) make maps
6/ Compilation des langages.
➜ ufoai git:(ufoai_2.5.0) make lang
7/ Création des paquets.
➜ ufoai git:(ufoai_2.5.0) make pk3
8/ Lancement du jeu.
➜ ufoai git:(ufoai_2.5.0) ./ufo +set vid_fullscreen 0
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