[LXLE] [Quake] Installation de FTQEW : Moteur Quake.
1/ Installation des paquets de développement.
util01@station01:~$ sudo apt-get install build-essential cmake libtool libxcursor-dev libgnutls28-dev libxcursor-dev automake gcc-multilib g++-multilib
util01@station01:~$ sudo apt-get install libsdl1.2-dev libsdl-sound1.2-dev libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libsdl-net1.2-dev libsdl-sound1.2-dev libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev libsdl-net1.2-dev libsdl-ttf2.0-dev libfreetype6-dev
2/ Génération de l’archive du code source.
https://sourceforge.net/p/fteqw/code/HEAD/tree/
3/ Téléchargement de l’archive.
util01@station01:~/JEUX/QUAKE$ wget https://sourceforge.net/code-snapshots/svn/f/ft/fteqw/code/fteqw-code-r5696-trunk.zip
4/ Décompression de l’archive.
util01@station01:~/JEUX/QUAKE$ unzip fteqw-code-r5696-trunk.zip
5/ Configuration de la compulation.
util01@station01:~/JEUX/QUAKE$ cd fteqw-code-r5696-trunk/
util01@station01:~/JEUX/QUAKE/fteqw-code-r5696-trunk$ cmake .
6/ Compilation.
util01@station01:~/JEUX/QUAKE/fteqw-code-r5696-trunk$ make
7/ Lancement de Ftqew.
util01@station01:~/JEUX/QUAKE/fteqw-code-r5696-trunk$ ./fteqw
Comments are closed, but trackbacks and pingbacks are open.