Povray

Povray.

1) Répertoire de travail :

pi@geidiprime ~ $ mkdir -p GRAPH3D/PovRay
pi@geidiprime ~ $ cd GRAPH3D/PovRay/

2) Téléchargement de PovRay :

pi@geidiprime ~/GRAPH3D/PovRay $ wget http://sourceforge.net/projects/povray.mirror/files/povray-3.6.tar.gz

3) Décompression :

pi@geidiprime ~/GRAPH3D/PovRay $ tar xvfz povray-3.6.tar.gz

4) Configuration :

pi@geidiprime ~/GRAPH3D/PovRay $ cd povray-3.6.1/
pi@geidiprime ~/GRAPH3D/PovRay/povray-3.6.1 $ ./configure COMPILED_BY="Le Sanglier des Ardennes "

5) Compilation :

pi@geidiprime ~/GRAPH3D/PovRay/povray-3.6.1 $ make

6) Installation :

pi@geidiprime ~/GRAPH3D/PovRay/povray-3.6.1 $ sudo make install
pi@geidiprime ~/GRAPH3D/PovRay/povray-3.6.1 $ cd ..

7) Exemple :

pi@geidiprime ~/GRAPH3D/PovRay $ chmod 777 ./povray-3.6.1/scripts/render_scene.sh
pi@geidiprime ~/GRAPH3D/PovRay $ ./povray-3.6.1/scripts/render_scene.sh . ./povray-3.6.1/scenes/advanced/chess2.pov

Résumé du rendu :

Total Scene Processing Times
  Parse Time:    0 hours  0 minutes  1 seconds (1 seconds)
  Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
  Render Time:   0 hours  6 minutes 59 seconds (419 seconds)
  Total Time:    0 hours  7 minutes  0 seconds (420 seconds)

chess2
8) Lien :
http://www.povray.org/

3 Responses

  1. administrateur
    administrateur 17 septembre 2013 at 21h26 | |

    Option :
    -w1024 -h768 +a0.3
    Résumé :
    Total Scene Processing Times
    Parse Time: 0 hours 0 minutes 0 seconds (0 seconds)
    Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
    Render Time: 1 hours 9 minutes 29 seconds (4169 seconds)
    Total Time: 1 hours 9 minutes 29 seconds (4169 seconds)

  2. rastafari199625
    rastafari199625 8 décembre 2013 at 21h29 | |

    (www.povray.org/ftp/pub/povray/Official/Unix/povray-3.6.tar.gz) n’existe plus !
    la version 3.6 peut être téléchargé ici http://sourceforge.net/projects/povray.mirror/files/povray-3.6.tar.gz/download

  3. Framboisier
    Framboisier 9 décembre 2013 at 19h06 | |

    Merci pour l’info, je viens juste de corriger 😉

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